Friday, October 8, 2021

Pachyrhinosaurus

Another fun picture and some more updates on the Tyrannosaurus project.


Good ol' pachyrhinosaurus discovered in 1946 by the legend Charles Sternberg. Supposedly, it was like 26 feet long, from the Campanian age of the Late Cretaceous and is proudly all-Canadian (except for the specimens that are from the US, lol). The holotype was unearthed from the St. Mary River Formation. Now you know!




Friday, October 1, 2021

Pachycephalosaurus !

 Blam, a pachycephalosaurus, and in this special case, with Mr. Barnum Brown :) 





Monday, September 27, 2021

Tyrannosaurus stuff

I've been working on a Tyrannosaurus project for a while now, and some of the artwork is finally starting to take shape! The drafting, sketching, inking, scanning, and finally some colouring, has taken ages - here's a taste of how it's coming together! There's a LOT of good stuff in this project : ) 





You can learn more or following along at my Facebook group page, Spring Chickens  @SpringChickenCapers or on Twitter @RogersRyan22 if you'd like to follow along! 



Friday, July 8, 2016

Back in the saddle

It has been a long, long time since I've spent much time working at getting the continuation of this story put together - but over the past few days I've spent a little more time going over my old notes and configuring how I want to approach the next installment.


The good news is this: I'm working on the new script that will pick up in Gobekli Tepe where a subterranean temple was demolished with Dr.s Casey Miller and Howard Bolam trapped inside.

What I loved about the last installment of Tomb of the Undead was that the script really worked on a lot of levels for me - I was really happy with how it came together and the character development throughout. The artwork developed nicely over the years, as well. Can you imagine it took four years to put it all together? Wow.

I'm not sure how long it will take to write this script, but it's the first step to finally getting back in and telling the rest of the story I wanted to tell.

I'm excited to talk about the project, but as usual, don't want to spoil anything before the time comes for you to see it. In any case, as I make developments, I'll probably post them up here, quietly, where they'll never be seen.

But they'll make for an interesting history of the project.

Today I made real strides in determining the "subject" of the story, which isn't necessarily zombie dinosaurs, as the title of this blog suggests, but rather, the story of a man who learns to love and open his heart. :) .... to zombie dinosaurs.

Thursday, September 18, 2014

Dinosaur Man, vol. 2 - The Unhappy Visitors

For today's Throw-back Thursday, here's the second, classic edition of Dinosaur Man. Vol.2 The Unhappy Visitors. It's still terrible, and basically, it's just some jerk who beats up other dinosaurs. Granted, it would appear their social circles and societal decisions were fairly primitive, so perhaps this is simply how dinosaurs behave - - running around in herds prepared to beat each other up.


Click to enlarge.
Notice the now-politically-incorrect chest slap indicating something sucks?
Boy, that sure takes us back to the school yard. 



Click to enlarge.
Sure see a lot of homages to the terrific Nelvana product Beetlejuice: The Animated Series 

Click to enlarge.
And there you have it, a successful party where there was a big fight and everybody got beaten up. I imagine this is what it's like at Peter Jackson's place when he has a party. 

Thursday, September 11, 2014

#TBT Dinosaur Man, vol. 1

For today's Throw-back Thursday, I figured I'd go back and dig up some of the oldest, more embarrassing stuff I can get my hands on, and then show it to you. So, without further ado, Witness to the origin story for Dinosaur Man, circa 1992.







Thursday, December 5, 2013

3 Takeaways from November

What was I thinking when I did some of this stuff? Well, almost as important is what do I think of it now, too.

Key takeaways
- multiple panels can aid comedic timing. Don't restrict yourself to only single-panel comics.
- give yourself the space for artistic expression. You need space to tell your story.
- hand lettering can give you the specific intonation in each word and letter, leading to a more specific reading of your text.

Here's the rough work before I went on to finalize them, and you can see it was still back when I was just folding a page into four squares and restricting the work to the size of a quarter page. I've moved on from this and think it's going to rememdy some of my observations on past "work."

Holy Erectile Dysfunction, Batman! I'm sorry Robin, this NEVER Happens.
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Holy Guacamole was an indecisive spinoff of the silly things Robin used to say to Adam West's Batman. No particular gag was especially poignant when I was writing it, but it was easy to come up with a few different punchlines to hopefully make it worth the visit to read them?

No, it wasn't very timely, but I thinkthe artwork matched the original title sequence on the television show. The framing worked out well, too. The concept of finding a moment when these expressions would be a fitting pun for Robin to use was the basis --perhaps there was something more creative to be done? Now I'm second-guessing myself.

I really liked this joke, but it didn't get the response I thought it might. I guess so long as I'm happy with it - - validation is nice, too, though.

Ahead of Schedule is kind of based on a conversation I had with another couple at a wedding a few weeks ago. They have two kids, one about the same age as our first, and we were just commenting on how "busy" our kids are before they're even two. We figured they reached the Terrible Twos early -- though I believe the consensus was:
"If you think THIS is bad now, just wait another eight months and you'll be WISHING he was only 21 months old again."
I feel like I should comment on each joke, but I don't really have much to say about Work Those Gluts. I think the punchline "Soon you'll be able to rip a phonebook in half with your ASS" has great potential to be delivered with great effect, but I'm not sure it was captured here.

This might have been achieved with a few more panels building up to the punchline? I'm interested in doing fewer single-panel jokes - - telling a joke requires timing, and a single panel is very limiting, even if they're much quicker to produce.

Finally, Nice of You to Join Us is another example of a joke I personally enjoyed a lot, but may not have translated to the masses with much effect.

First of all, I think it was a lot of fun to conceive how Beard-o might cope without his beloved ducks. Obviously it would lead to substance abuse - - and that's how this whole story arc developed. Drinking toilet duck and having a stupid hallucination was a fun idea, and being able to draw King St. from a completely different prespective (a bird's-eye view) was intriguing as well. Plus, it set up nicely into the payoff at the end of the arc.

I'm still struggling to get the lettering and the word-balloons to look the way I think they should. By using larger panels when I'm creating the gags (though this is before I started doing that) I've got more space to write the letters by hand, rather than relying on the word processer to do the work for me. I think hand-drawn letters is more the style I'm going for - though don't expect that to happen for a few more weeks, as other items in my production schedule are coming up.

Anyhow, thanks for reading. If you've got any questions about how things are going / coming along, drop me a line.

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