Saturday, February 26, 2011

Connecting with artists over Tomb of the Undead

Here's page 32 for Tomb of the Undead. Check it out.

I've been providing some neat summaries for scenes on DeviantArt where I try and promote the project a little more (by promote, I mean network with other artists to see if they'd be interested in joining in). Here's the blurb, hope it adds to your reading of the comic.
First page of the scene "Who Says You're Going Alone?" for Tomb of the Undead. Evelyn closes the emotional distance between her and Dr. Miller hoping to influence his life in an exciting new direction. Read more at
Speaking of connecting to other artists on DeviantArt

I've fond another blogging cartoonist that's interested in having followers on their account, so I'm excited to provide a link to their page here at


So I'm going to add this account on the side bar and you can follow along with him as much as you'd like.

Friday, February 25, 2011

Here is page 31 for Tomb of the Undead from the scene Stealing Hope. This ends the scene, albeit the course of action continues in at the same location, immediately following what happens right here.

I’m making a graphic novel, any tips?

Question by SoenKen2145: I’m making a graphic novel, any tips?
Ok I am recentily making a graphic novel. Is it good to write the script of it then draw the chapter, or write the entire script for the whole comic instead on indivedual chapters? Also what comic in your opinion would stand out?(like your favorite cover art) Also what are good tips to make my novel stand out above the others? Also can you sell your novel copys to books stores? Would you buy a comic created by a amatur artist(not perfect art, but ok) but it had great storyline? Also any other good tips you can think of for publishing and selling your book?
Best answer:
Answer by leyliz
i mean this is the nicest possible way…but maybe you should take reading and writing classes to brush up on your grammar and spelling…

Everything Guide to Writing Graphic Novels: From superheroes to mangaall you need to start creating your own graphic works (Everything: Language and Literature)

Watchmen. V for Vendetta. A History of Violence. The Sandman. 300. You've read them, you've loved them, and now you want to write and illustrate them. The Everything Guide to Writing Graphic Novels is your shot at the big time. Whether you want to go as dark as Sin City, as funny as Bone, or as poignant as Maus, this book shows you how to do it all. You'll learn how to: Develop memorable characters Create intricate storylines Illustrate, lay out, and design panels that pop Letter your dialogue Market and promote your work It's all here for you. Professional graphic novelists Mark Ellis and Melissa Martin Ellis show you the ropes of the industry and how to make your graphic novel matter. They help you to take the ideas out of your head and put them onto the page. Lavishly illustrated with more than 100 drawings, this guide also features full-color examples of Mark Ellis's distinctive graphic style. Dramatic? Humorous? Off-beat? With pen in hand, it's up to you.
Buy the book?

Dan Smith Hacks Up The Samurai
Read below and learn about Dan's process behind his story for Samurai The Graphic Novel.

In two sentences what is your STGN about?
How everyone influences everyone, no matter if it is positive or negative. What you say and do will have consequences.

Where did your STGN story come from? What were your trying to achieve with the art?
The classic samurai movies were my main impetus for doing "An Honorable Death". Throne of Blood/Kwaidan for the ghost aspect and Harikiri for the winter setting. The art style was trying to incorporate a slightly anime feel to my normal cartoon style...

What was your experience like working on Samurai The Graphic Novel. Was it a challenge?
It was a challenge. My initial story was 32 pages, and 1/4 of the way through it had to be pared down to 24 pages due to space restrictions...which was good, because it tightened the story into what I believe to be a better read. Second, my collaborators were coming up with such great concepts and art, it forced me to get my A game the end, I am pleased with my results. (Never satisfied, but pleased. ;).)

What was your process for creating your story for STGN? Describe it step by step.
I work in a strange "artist" way (of which I am in the process of NOT doing...) of :
1. Concept-plot and script ideas
2. Layout- breakdowns of the pages
3. Story-text
4. Art-pencil/ink/color
5. Word balloons and final text.

In one word what best describes your style?

How many years have you been creating art?
36 years.

What's your biggest influence artistically/story wise?
No one specifically, although in the future I will probably "use" someone in particular to keep my course more consistant.

Why do you think the idea and iconography of the Samurai resonate with the imagination?
Samurai tales are like western tales as they speak of personal moral issues. And they are visually powerful!

Tuesday, February 8, 2011

Free writing and the Time Traveler's Wife

Here's page 30 for Stealing Hope.

TIME TRAVELER'S WIFE Author Tries Hand at Graphic Novels
By Vaneta Rogers

As the best-selling author of The Time Traveler's Wife, Audrey Niffenegger is already well known for her writing. But her latest release, The Night Bookmobile, is a graphic novel that unites Niffenegger's words with her artistic vision.

"Making a comic was ideal in certain ways because I was able to bring my visual and written worlds together," Niffenegger said, adding that the book is only the first in a series she's calling The Library. "I hope it will be an ongoing series. I have ideas for the next two installments."

The Night Bookmobile, a new release from Abrams ComicsArts, tells the story of a young woman named Alexandra who goes for a walk one night and comes upon a mysterious "bookmobile" that contains every book she's ever read, igniting treasured memories of her past. The library eventually disappears, and Alexandra becomes obsessed with finding it again.
Click to read more.

Here's some guy's blog all about his methods for writing, which is pretty neat. I might check back on this site and see what else this guy writes about.

#11- A Free Writing

I chose to write on paper today. I think it helps new writers produce at a more comfortable speed in a more comfortable way. It was also a free writing, so it was anything I want. A cleaning of the mental septic tank, so to speak.I won’t post anything literal, but I’ll show you proof. That’s about 4 and a half pages on how must of us stop changing around 27 and thoughts on how to change it. If there is ever a big demand, I’ll post it.

* He laughs too himself, holding his severely beaten shreds of confidence from slipping through his knobbly fingers.*

Click to read more.

I had a third link, but it was a really fishy site that seemed to sell tarot readings or something. In any case, the link was to something that was at ComiCon in 2007 and obviously wasn't anything new. So no link - and you should be happier for it.

Roundeyes in The Sanctuary reading a Duke Nukem graphic novel

"Stealing hope" here's page 29 from Tomb of the Undead. I hesitate to explain what any metaphors or stylistic techniques are in the writing before you can really read the first act, but "hope" is embodied by the "artifact" which is pretty obviously stated in earlier scenes. I think in one scene stares directly at the artifact and says "This is hope."

In any case, in this scene everyone is talking about reclaiming the artifact, and so, "stealing hope" was an appropriate title to me.

Anyhow - I hope you like the page and maybe the scene, too. Things will pick up very shortly - the first act is all about introducing characters and setting everything up - the best stuff out there does it with action and awesomeness.

Nothing has exploded, but put yourself in Casey's shoes - the man lost his job after bombing a presentation in front of an auditorium full of potential investors. In anybody's regular life, these are emotionally devastating and conflicting moments - it just seems that these days people have to dangle from a helicopter while an atom bomb goes off to be considered action packed.

Speaking of action packed:

A Duke Nukem graphic novel?

A comic/graphic novel would be good and probably more likely to happen than a novel. A few recent games have comics: Assassin's Creed, Fallout New Vegas and the upcoming Deus Ex Human Revolution.
Click to read more.

Talking Comics with Tim | Nate Neal
Tim O'Shea

Nate Neal‘s first graphic novel, The Sanctuary, is a considerably quirky work on multiple levels. It’s a silent graphic novel, it sports an introduction by Dave Sim, and as I found out in this interview, Neal initially wanted the book to have an wordless title. Publisher Fantagraphics describes the book as exploring “the primal mysteries and sordid inner workings of a Paleolithic cave-dwelling tribe, creating an original ‘silent’ reading experience by using symbols instead of words.”

The publisher offers folks a 15-page preview in order for consumers to get a small taste of the story. Neal also offers some unique marketing videos as well as other samples at his blog.
Click to read more.

Give Tony Harris $60,000 to Complete 'Roundeye for Love' Graphic Novel
Andy Khouri

Is $60,000 too high a price for what will almost certainly be the best work of a comic book artist's career? In some cases, perhaps, but surely not when it comes to Tony Harris. The co-creator and illustrator of some of American comics' most beloved titles, Starman and Ex-Machina, Harris is an artist whose craft has only improved with time, and he's ready to put all his knowledge and skill into a dream project that's been in development for more than a decade: Roundeye for Love. But he needs our help.

Check after the jump for Tony Harris' filmed pitch as well as stunning artwork from Roundeye for Love.
Click to read more.

Wednesday, February 2, 2011

Shame on me

That's right - I haven't really worked on this book since I got back from Mexico - and that's not good enough. I'm drafting up the last of the next 10 pages right now, and I hope to settle down and start pumping them out with regularity.

I've got page 29 inked - and of course, up to page 40 drafted out. So turning those into good post-worthy copies is soon to come.

Sorry for all the delays. If you'd like to be notified of updates, you can put a comment here in the bottom and I'll get in touch with you to be made aware of updates when they happen.

Thanks for turning in.